Dystopia 2153

W.L. Liberman/TEACH Magazine
This engaging Canadian resource blends a graphic novel about the risks of computers controlling humans with coding activities. The coding activities are relevant to the story as it unfolds and are clearly explained. This multimedia resource has cross-curricular connections, is suitable as a literature circle choice for grades 6-9, and can launch discussions of artificial intelligence, the role of machines in society, human interaction with machines, environmental issues, and political issues.
Subject:
Applied Design, Skills & Technology
Grades:
  • 6-9

Member Access

Get access to enhanced member-only content with a user account:

  • Member Directory
  • Evaluated Resources
  • PIA Templates & Resources
  • Procurement Agreements