Game Design Workshop: A Playcentric Approach to Creating Innovative Games

Fullerton, T.
This engaging resource explores game design and innovation from start to finish and provides the guiding principles of game design. Students are challenged to consider the roles involved in game design and will learn how to create innovative games in different formats. Each chapter deals with a particular skill set needed in game design and contains a blend of information, examples, history, theory, exercises, detailed instructions, and engaging visuals. It also includes interviews with game designers that offer their thoughts and perspectives on game design. Teachers can use individual chapters to support a class unit or can use the entire book as a class textbook.
Subject:
Applied Design, Skills & Technology
Grades:
  • 9-12